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Cursed Hexad

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Devlog

  • Prototype 0.2
    July 07, 2019 by Queex
    Quite a lot of new things have been added: More options for the random battle. The beginning of a campaign mode (with placeholder graphics for now). A screen for managing your squad. 32 unit abilities... Continue reading
  • Prototype 0.1
    June 25, 2019 by Queex
    This weird project abuses Ren'py quite badly to implement the battle system. The intention is to couch the battle segments in some more traditional Ren'py VN bits and pieces to tell an ongoing story... Continue reading
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